Welcome to the MilitaryHistoryOnline.com World War II Wargame homepage.
The MHO WWII Wargame is currently under development. Please click on the "About" link to learn more information
about the game. If you are interested in sharing ideas and helping out,
please contact me at the e-mail listed below.
Last updated 05/18/2012.
Release 0.0.89 -
05/18/2012
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- Added North America terrain
- Updated Units file
- Improved zoom feature
- Added several Pacific islands including Okinawa, Iwo Jima, Tawara, Hawaii, Guam, Wake, Midway, etc.
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Release 0.0.88 -
05/16/2012
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- Terrain added past China and to the Philippines.
- Units added and updated.
- Roads/Rails added to Norway.
- Cities updated in Norway.
- Added Left-Click drag ability to map
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Release 0.0.83 -
05/11/2012
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- Added show units and show ownership option.
- Add "view" border to strategic map to give user idea of area to be viewed.
- Fixed map to prevent scroll past lower portion of map.
- Tactical and Strategic map code reorganization.
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* Screenshot of the Polish Campaign on Sept. 1, 1939. Of course, screens will change as development continues.
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Version 0.0.71 -
04/29/2012
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- Added terrain for North Africa and the Soviet Union to the Urals. (Ed D)
- Added Production ability via "Production" tab
- Added ability to place produced units on board
- Can produce new units if German
- Can produce new units if Polish
- Added Global Map (show units and national ownership)
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Version 0.0.66 -
04/25/2012
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- Added all minor axis units, all minor European units. (Ed D)
- Added Network, Production, Options, Help, Network, Messages, Tab (Brian W)
- Improved Combat Results Table (Ed D)
- Changed Soviet entry into Poland and other Polish issues (Brian W)
- Improved air attack and air landing interface (Ed D and Bill W)
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Version 0.0.45 -
04/11/2012
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- Updated Soviet OOB (Ed D.)
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Version 0.0.15
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- Redesigned attack hex icon. The icon now shows the combat ratio, attacker strength and defender strength.
- Redesigned damage hex icon. When a hex is attacked, the Attack Roll (1-10) is now shown along with the attack damage and defense damage given. This icon remains on the board for 2 seconds allowing the user to see the damage. After 2 seconds, the icon reverts to the Attack Hex icon (see icon above).
- Redesigned destroyed icon. The destroyed icon remains on the screen for about 2 seconds before disappearing.
- Added fighter intercept for a single hex only so far. If a fighter is present in an attack hex and tasked with intercept, it will intercept any attacking aircraft before the attacker can attack. The fighter must have full movement points at the start of the turn to intercept. It would of course need to be at an airport. The land icon of course displays only when the aircraft is at a friendly airport.
- Added Factory count, resource count, oil count and manpower count to top panel.
- After 3rd turn, allow Soviets to enter Poland.
- Increase German factory count based on captured Polish cities.
- Re-tweaked air attack resolution
- Fixed menus to allow for "Y" or "N" keys to be depressed. Menus can use mouse clicks or cursor keys and enter.
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Contact Brian Williams at: militaryhistoryonline@hotmail.com.
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