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The MHO WWII Wargame is currently under development. Please click on the "About" link to learn more information
about the game.
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* Screenshot of the Polish Campaign on Sept. 1, 1939. Of course, screens will change as development continues.
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Version 0.0.16 -
01/22/2012
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- Added initial British and French starting units for Sept 01, 1939.
- Released exe for first alpha tester as proof of concept.
- Added Soviet units on Polish border. Added 3 - hexes east to Leningrad.
- Added Hungary, Estonia, Latvia and Lithuania nationality hexes.
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Version 0.0.15 -
01/15/2012
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- Redesigned attack hex icon. The icon now shows the combat ratio, attacker strength and defender strength.
- Redesigned damage hex icon. When a hex is attacked, the Attack Roll (1-10) is now shown along with the attack damage and defense damage given. This icon remains on the board for 2 seconds allowing the user to see the damage. After 2 seconds, the icon reverts to the Attack Hex icon (see icon above).
- Redesigned destroyed icon. The destroyed icon remains on the screen for about 2 seconds before disappearing.
- Added fighter intercept for a single hex only so far. If a fighter is present in an attack hex and tasked with intercept, it will intercept any attacking aircraft before the attacker can attack. The fighter must have full movement points at the start of the turn to intercept. It would of course need to be at an airport. The land icon of course displays only when the aircraft is at a friendly airport.
- Added Factory count, resource count, oil count and manpower count to top panel.
- After 3rd turn, allow Soviets to enter Poland.
- Increase German factory count based on captured Polish cities.
- Re-tweaked air attack resolution
- Fixed menus to allow for "Y" or "N" keys to be depressed. Menus can use mouse clicks or cursor keys and enter.
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Contact Brian Williams at: militaryhistoryonline@hotmail.com.
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